Quick Links
- Fishing Basics
- Fishing Rods
- Fishing Talents
- Fishing Locations
Once you've found or crafted a Fishing Rod in Core Keeper, you can catch nutritious fish and unique items from the underground lakes you find during your adventures. Fishing can produce some of the best food in the game, and taking the time to level up your Fishing Talents can have lots of benefits down the road.
With this guide, you'll be able to choose the best fishing locations and know what rewards to seek. Always have a Fishing Rod with you while exploring – you never know when you might stumble upon a good spot to cast a line!
Core Keeper is in early access at the time of this writing. The information in this guide is subject to change as the game develops.
Fishing Basics
When you have a Fishing Rod equipped, you can cast the line by holding and releasing the secondary action button. The primary action button will swing the Fishing Rod like a weapon. The longer you hold the secondary action button, the further the line will go, up to a limit of three tiles.
If the line doesn't land in water, your Explorer will simply reel it back in. Otherwise, they'll wait for you to reel in the line manually by pressing the secondary action button again. If you move or unequip the Fishing Rod, the Explorer will stop fishing.
While fishing, listen for the "bloop" sound of a bite on your line. You can also watch the bobber to see if it gets pulled under the water. When these things happen, press the secondary action button once more to reel in your catch.
If the line is in a tile with visible fish, you'll start reeling in a live catch. Hold the secondary action button to pull the fish in, but let go when the fish indicator turns red. Trying to reel the fish in while the icon is red will cause your tension meter at the bottom of the screen to increase – if it fills completely, the line will snap and the fish will escape. A higher Fishing Skill causes the tension meter to fill more slowly.
Each fish has a unique rhythm of when to reel and when to ease up. With practice, you'll be able to guess what kind of fish you've hooked by its behavior alone.
If your fishing line is in a tile without fish, you are likely to pull up an item instead. In this case, there will be reel-in minigame. Instead, you'll simply pull up a random item based on the area in which you are fishing.
Fishing Rods
Basic Fishing Rods can be found throughout the Underground World inside of crates. Once you've made your first Tin Workbench you can begin crafting your own Fishing Rods.
Generally, you'll only need one Fishing Rod so use the highest-tier version that you have. Your equipped Fishing Rod provides a flat bonus to your Fishing Skill, and loses Durability with each cast.
In advanced regions, your Explorer may note that they need a better Fishing Rod to fish effectively. This means that your effective Fishing Skill isn't high enough to catch anything in the current area. Return with a better Fishing Rod to have a chance at catching the fish in those locations.
As a general rule, fishing in a region requires a Fishing Rod of the mineral found in that region. For example, to fish in the Forgotten Ruins where Iron is plentiful, you'll need an Iron Fishing Rod or better.
All Fishing Rods
Tool | Workbench | Materials | Skill Bonus | Durability |
---|---|---|---|---|
Wooden Fishing Rod | N/A |
| 38 | 50 |
Tin Fishing Rod | Tin Workbench |
| 74 | 75 |
Iron Fishing Rod | Iron Workbench |
| 126 | 100 |
Scarlet Fishing Rod | Scarlet Workbench |
| 169 | 125 |
Fishing Talents
As will all Skills, every five ranks in Fishing unlocks a Talent Point. Fishing has particularly useful Talents available, so it's worthwhile to level up for these potent bonuses.
Most Talents have Prerequisites. To unlock a Talent, at least one of its Prerequisite Talents must be at the maximum level (five).
Each Talent provides an increasing bonus with each Talent Point (TP) assigned to it. The more TP assigned, the higher the total bonus will be.
Talent | Prerequisite | Bonus Per TP |
---|---|---|
Angler's Advantage |
|
|
Fisherman's Luck |
|
|
Improved Bait |
|
|
Studied Patterns |
|
|
Throwing Expert |
|
|
Steady Feet |
OR
|
|
Well-Trained Aim |
OR
|
|
Power Of Omega-3! |
OR
|
|
Fishing Locations
Each region has a unique group of available fish and items in its waters. Once the game decides whether you've hooked a fish or an item, it randomly determines what exactly is on the line, using the rarities below. Getting rare catches requires dedication and patience, but knowing where to fish is a great start!
The acid ponds of the Larva Hive cannot sustain life, so you cannot fish in that region.
The Underground (Starting Region)
Fish | Effect | Percentage Chance |
---|---|---|
Orange Cave Guppy |
| 52.88 |
Blue Cave Guppy |
| 24.04 |
Rock Jaw |
| 15.38 |
Gem Crab |
| 7.69 |
Item | Effect | Percentage Chance |
---|---|---|
Green Kelp |
| 80.39 |
Rusty Spoon |
| 16.08 |
Amber Fish Egg |
| 1.61 |
Cave Guppy Necklace |
| 1.13 |
Golden Starfish |
| 0.8 |
The Clay Caves
Fish | Effect | Percentage Chance |
---|---|---|
Yellow Blister Head |
| 52.88 |
Green Blister Head |
| 24.04 |
Devil Worm |
| 15.38 |
Vampire Eel |
| 7.69 |
Item | Effect | Percentage Chance |
---|---|---|
Yellow Kelp |
| 80.06 |
Mucus Amoeba |
| 16.01 |
Parasite Fossil |
| 1.6 |
Rusted Ring |
| 1.12 |
Golden Cocoon |
| 0.8 |
Grub Pearl |
| 0.4 |
The Forgotten Ruins
Fish | Effect | Percentage Chance |
---|---|---|
Dagger Fin |
| 55 |
Pink Palace Fish |
| 20 |
Teal Palace Fish |
| 20 |
Crown Squid |
| 5 |
Item | Effect | Percentage Chance |
---|---|---|
Grey Kelp |
| 80.71 |
Soft Sponge |
| 16.14 |
Adder Stone |
| 1.61 |
Caveling Perfume |
| 0.81 |
Enhydro Crystal |
| 0.4 |
Bubble Pearl Necklace |
| 0.32 |
Azeos' Wilderness
Fish | Effect | Percentage Chance |
---|---|---|
Azure Feather Fish |
| 52.88 |
Emerald Feather Fish |
| 24.04 |
Spirit Veil |
| 15.38 |
Astral Jelly |
| 7.69 |
Item | Effect | Percentage Chance |
---|---|---|
Red Kelp |
| 80.65 |
Lost Paddle |
| 16.13 |
Feather Fish Scale |
| 1.61 |
Caveling Medal |
| 0.81 |
Rainbow Kelp |
| 0.4 |
Sea Foam Ring |
| 0.4 |
Mold Dungeon
Fish | Effect | Percentage Chance |
---|---|---|
Mold Shark |
| 70 |
Rot Fish |
| 25 |
Black Steel Urchin |
| 5 |
The Rot Fish will deal a large amount of damage over time to your Explorer if eaten raw – a total of 440 over twenty seconds. Be sure not to accidentally eat this icky ichthyoid!
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