Fortnite update 10.30 patch notes have finally been revealed by Epic Games.
After delaying the update and the patch notes, Epic has finally revealed the patch notes for the big numbered update.
The latest update brings back two fan-favourite locations from a bygone era of Fortnite.
Following the appearance of Rift Beacons above Paradise Palms and the frozen lake near Polar Peak, Epic has re-introduced Greasy Grove and Moisty Mire.
Now known as Moisty Palms, the new zone actually lets players disguise themselves as a random prop by crouching.
Players can still take damage while hidden, and can return to their normal state by pressing the fire button.
Elsewhere, Epic Games has added a new community vote feature, which allows users to vote for their favourite item to return to the shop.
Check out the full list of update 10.30 patch notes below…
LIMITED TIME MODES:
• Team Type: Solo | Respawning: On
• Created by AlanShinohara. Knock Town was a top 3 contender for the LTM Creator Contest!
• Use the grappler to jump around and dodge shots as you one-tap enemies in the air with the Flint-Knock Pistol. The player with the most eliminations at the end of the match wins!
WEAPONS + ITEMS
• Burst SMG
• Tactical SMG (Also: now available in Playground!)
• Players impulsed by a Shockwave Grenade will no longer destroy a nearby trap without first destroying the building piece it is attached to.
• The Zapper Trap’s info card now shows the appropriate 4 stars (indicating Epic Rarity) rather than 2 (indicating Uncommon Rarity).
• Resolved an issue in which the Zapper Trap would not build properly when thrown on slopes or uneven terrain.
• B.R.U.T.E.s will now be launched away if they touch the Floating Island’s Cube.
• The B.R.U.T.E.’s Stomp attacks now deal consistent damage to other vehicles.
• Previously, they would deal either double or triple damage to other vehicles.
• The color of the B.R.U.T.E.’s cooldown meter now updates properly to correspond with the cooldown value.
• The Rift Beacon at Paradise Palms has created this new POI! In addition to its swampy nature, this Rift Zone is known for being a good place to keep a low profile.
• While in the Rift Zone, crouching will disguise players as a random prop. They can exit the prop state by using the Primary Fire button.
• Players are still able to take damage while in prop form.
• ADS lets players lock in place and look around for unsuspecting victims.
• A Rift Zone has brought back Greasy Grove! But this time, Durrr Burger is out, and Tacos are in!
• Periodically, Spicy Tacos will rain down from the sky. Their smell is so overwhelmingly appetizing that players in the Zone can’t help but dance!
• While dancing, players are invulnerable to damage from others and will regenerate health at 20 HP per second.
• Dancing does not block Storm Damage or regenerate Health in the Storm.
• Spicy Tacos can be consumed for 10 Effective Health (sum of a player’s Health + Shield) and a temporary increase in movement speed (40% increase for 20 seconds).
• The Spicy Tacos don’t last long — grab them before they expire!
• Players will get to vote on what’s featured in the Item Shop!
• The first community vote starts this week. For more information about Community Choice, check out our blog post.
• POIs no longer load at different distances depending on the angle of approach.
• Resolved an issue in which players would enter edit mode for a building piece that their reticle was not on.
• Reviving a squadmate no longer causes the reviver to get disconnected.
• Resolved an issue in which players were able to damage each other on the Playground Hub.
• Improved the performance of Shield Bubble collisions.
ART + ANIMATION
• When players’ characters are near a wall, they will lower their weapon while in their idle pose.
• This is to reduce instances in which the hands of players’ characters appear through walls.
• Changed the lace color of the Jets 2019 – 2020 NFL Outfit from white to green to accurately match the real uniforms.
• The Flowerprint wrap no longer appears incorrectly on assault and sniper rifles.
• Damaging a tree no longer places a rock texture on its leaves or causes its wood texture to become transparent.
• Lowered the volume of the open and close sounds of teammates’ Gliders by 50%.
• Resolved an issue in which the Battle Bus’ audio would be silent for a short period of time.
• Sending feedback during a replay no longer causes players to get stuck in the Player Reporting or Feedback menu.
• Eliminating another player using a Junk Rift Triceratops will now indicate that they were sent to the Cretaceous period in the elimination feed.
• Previously, the elimination feed would say that they were sent to the Jurassic period, but Triceratops only existed during the Cretaceous period. We apologize for this Tyrannosaurus Wreck of an oversight.
• Resolved an issue in which mouse controls would not function properly in some replays.
• Going near ammo no longer causes the “Can’t hold more of this item!” message to appear when this action is shown in replays.
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