It should be another year before we see an official launch for the next generation of Sony and Microsoft gaming consoles, but already one industry expert describes Sony as having a significant lead in its communication with developers regarding the PlayStation 5.
In a Tweet from December 4, Jason Schreier lists three points with regards to the ongoing development of the new consoles. The lack of communication on Microsoft’s part appears to be part of a strategy to keep their cards close to the chest and not let Sony know exactly what they will be bringing to the market. It could be something that sets their new console apart from Sony in terms of processing power, or in the lineup of consoles available with a premium and starter version to capture more of the market.
In any case, the lack of communication with developers seems like an odd choice, because a console’s success is heavily dependent on developers making hit titles, which they can only do with both adequate knowledge of what’s to come and by seeing a commitment from Microsoft that there is a future in developing a product for their console. Microsoft is by no means a minor player in the console market, but Sony and even Nintendo are looking so great that the best strategy may be to develop for either of those companies rather than play along with Microsoft’s spy games of secrecy.
Schreier also reiterates what we have known for some time in that both consoles will likely be similar in terms of their internal components. The same was true for the PS4 and Xbox One, and it is not cost effective to make one console significantly more powerful since the cost would be far higher, the benefit would only be nominal and for a short term, and most consoles are already sold at or near a loss with the goal of making profit back through game sales.
The final portion of Schreier’s tweet deals with accessibility and the near elimination of load times. This too simply builds on information already available, as the build in SSD should help cut down considerably and make games feel more immersive without the break caused by loading screens.
In a second Tweet, Schreier mentioned an interesting tidbit with regards to the Google Stadia. In 2018 both Sony and Microsoft were reportedly so concerned with the possibility of Google dominating the market that they agreed to their sharing of cloud-based technology. In retrospect the worry seems almost comical thanks to the extremely poor launch of the Stadia from which it is doubtful that we will ever see a proper recovery.
For now, we have only these whispers about the ongoing development of both new consoles, but with only about a year until their formal launch, we can expect to learn much more in the coming months.
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