New Witcher using Unreal Engine 5 to make a better open world

CD Projekt has explained why, for its next Witcher game, it is using Unreal Engine 5 instead of its own in-house engine.

We don’t know a lot about the next entry in The Witcher game series, but one detail CD Projekt did share was that it will be building it with Epic Games’ Unreal Engine 5.

This raised a couple of eyebrows since you would think CD Projekt would use its own REDengine for it, which was used as recently as Cyberpunk 2077.

CD Projekt has since explained its decision to go with Unreal Engine 5 and it’s ultimately because they feel it can better support an open world game like The Witcher.

‘It was the shift towards open world support that brought Unreal Engine 5 to our attention,’ says chief technology officer Paweł Zawodny during Epic Games’ Unreal Engine 5 presentation.

‘This opens a new chapter for us where we really want to see how our experience in building open world games gets combined with all the engineering power of Epic Games.’

The company’s close partnership with Epic Games initially suggested that, for PC players, it would be exclusive to the Epic Games Store. CD Projekt, in response to a fan, said that it has no plans to make the game exclusive to one storefront, although this doesn’t rule out the game being a timed exclusive.

We are not planning on making the game exclusive to one storefront.

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