Devil May Cry 5: Special Edition launches in a few weeks for next-gen consoles, and ahead of its arrival Capcom has further clarified which graphical options players will have to choose from. On PS5 and Xbox Series X, you’ll be able to focus on either a performance boost or visual spectacle that adds ray tracing options to the game.
“Having checked with our DMC hype man Matt Walker, I can confirm that DMC5: SE will support [email protected] when [ray tracing] is turned off,” Capcom’s William Yagi-Bacon wrote on ResetEra. According to Yagi-Bacon, this means that the following graphical options will be available:
- 4K/30 FPS with ray-tracing on
- 1080p/60 FPS with ray-tracing on
- 4K/60 FPS with ray-tracing off
- Up to 120 FPS with ray-tracing off
If your priority is on performance instead, then the optional High Frame Rate Mode will turn its attention to object rendering and disable ray tracing. Playing on Turbo or Legendary Dark Knight gameplay mode will also disable those lighting and reflection features. It’s worth noting that on Xbox Series X, ray tracing features will only arrive sometime after Devil May Cry 5: Special Edition launches on that platform.
When asked about the release date for the Vergil-only DLC for PS4, PC, and Xbox One, Yagi-Bacon said that Capcom will have more info to share “in the coming weeks.”
Devil May Cry 5: Special Edition launches digitally first on Xbox Series X and Series S on November 10, and PS5 on November 12. A physical edition will also be available from December 1.
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